In this week’s of episode Reverie, Mara visits a spy fantasy created by a woman with a previously unknown heart condition. Both her real and metaphorical hearts are hurting. While Rachel’s Reverie was only supposed to be for fun, the program picked up on her underlying issues and included them in the game aspect of her fantasy. Unlike last week’s Reverie, Rachel needs to solve her issues in the real world. Mara acts as support and guide, trying to get Rachel to accept reality as quickly as possible.
Along the way, we learn more about how Reverie works and about the team. The story is heartwarming with a dash of excitement, but the stakes are low. We know Mara’s not going to fail this early in the series.
Rachel Kauffman is looking for an adventure in her Reverie, since she’s been suffering from depression in real life. She wants some excitement to help kickstart her life. She enters Reverie through the gorgeous rounded library we saw last week and is thrilled to see her new look, complete with a change in hair style and color. She steps through the door to start her adventure, and enters a stylish hotel bar. Before long, she’s approached by Keystone, the contact from spy agency, who hands her a phone with her target displayed: Vater (not Darth Vader, which becomes a running joke), who’s a scientist that’s developing a bioweapon that he wants to sell to the highest bidder.